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Dev Diary #15 – Unreal

Writer's picture: Lucas OlivieriLucas Olivieri

Happy new year!


We’ve been porting UniKaos from Unity to Unreal Engine 5. As you can see from the screenshot, we’ve ported over a number of our assets, and are getting more and more familiar with the engine, c++ and working with AWS and its UE integration.

 


 

As for our YouTube channel, I’ve been working hard to film new challenge videos. We’ve published 7 videos so far (6 long, 1 short) where I attempt crazy physical or mental challenges while answering the trivia questions in UniKaos to unlock upgrades or get debuffed. I can see from our analytics that, while it’s still a very young channel, YouTube has started learning about our target audience and is starting to push our content in a more precise manner, to viewers who would probably be interested. I’m filming our next challenge as I write this (this one is going to take 6-8 days…) and am looking forward to seeing the evolution of this YouTube targeting algorithm.


If you want to see me attempting these crazy challenges, take a look at our channel. I mean, I did drink a gallon of water using chopsticks, and I did it for science.

 



 

Thanks for reading!

 

See you in two weeks!

-Lucas

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